AI Insights · Timothy · January 2025
Top Sengoku Games Performance on Unified Platform in Oceania, Q4 2024
Explore the performance trends of the top Sengoku games in Oceania during Q4 2024, highlighting downloads, revenue, and active users.
In the fourth quarter of 2024, the top Sengoku-themed games on the unified platform in Oceania experienced varied performance trends. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular applications.
Great Conqueror 2: Shogun by EasyTech Games showed fluctuations in weekly revenue, starting at around $1.2K and dipping to $424 by late October. However, revenue rebounded to approximately $1.5K by the end of December. Downloads remained modest, peaking at 62 in early October, while active users saw a slight increase from 46 to 38 over the quarter.
新信長之野望(國際版) from HKBBGL had a steady revenue flow, with peaks reaching $308 in late November. Active user numbers were low, starting at 10 and declining to 2 by the end of the quarter.
Sengoku Fubu by BEKKO GAMES experienced a notable spike in downloads mid-October, reaching over 2.7K. Revenue varied significantly, with a peak of $597 at the quarter's start, tapering to minimal levels by December. Active users began at 4 and climbed to 1.3K in mid-October, gradually decreasing to 274 by year-end.
New Nobunaga's Ambition also by HKBBGL, saw early revenue highs at $977, dropping significantly thereafter. The application had negligible download activity, with a brief spike in November.
Finally, 霸王之野望 by RASTAR GAMES HK maintained a stable revenue pattern, peaking at $225 in late October, with no notable download or active user data.
For more detailed insights and data, Sensor Tower remains a valuable resource for tracking app performance across various metrics.